Rules

The Bugs forum thread is not just for reporting bugs to the administration. It is intended to solve technical problems encountered in the game. Before creating a topic, you should check to see if there is a topic with the bug that you want to report. In order to report bugs or glitches, you can create a new thread instead of writing in the existing threads. Topics with the title Bug, Glitch will not be considered. Try to put a brief description of your problem in the title of the topic. If the problem described above occurred on another account, be sure to specify the account where it occurred.
Ответственный: Не задан  

lost fleet buggy battle update, fleet loss

Сообщение  Сообщение #1 
Группа guest
The user on whose account the problem was detected:
cpt_hunters1

Coordinates:
226:101:4

Date or time of the incident (according to server time):
1:56:06

Description:we did a planed attack i entered the battle i was clicking to move my ships back and they didnt move backwards as they should of causing my ships to drive at scourage as it would not let me take control of my fleet the control times are the same as old but the fight is 2x faster so control of fleet should also be 2x faster not same as old the battle froze me out from controling my fleet at all


Actions required to repeat the problem:
not sure but todays update has messed up the battle that was not 2x the speed this was alot faster u can dm for where to return my broken ships back to

Screenshot:https://xcraft.net/battle/index.php?battle_id=56dcd09376dfa113f596b8c49a5d2305
12 Апреля 2023 03:03:35
12 Апреля 2023 03:03:35
Сообщение  Сообщение #2 
Репутация 165
Группа Government Альянс BATTLESTAR 222 34 74 Очков 38 267 511 Сообщений 107
The won't return anything
They make constant changes and only announce some of these changes to throw you off your game
Like how that said fuel consumption for gigashadows from 30k->40k when actual its 120k
12 Апреля 2023 05:11:48
12 Апреля 2023 05:11:48
Сообщение  Сообщение #3 
Репутация 27
Группа toss Альянс OnlyOneTeam4Rever 39 103 312 Очков 3 058 437 Сообщений 372
cpt_hunters1, it's not a bug...


The attackers were at fault...
the scourges had already been set in motion by your comrade entering the 10 sec. arrived before you..... thus the combat distance to your fleets was shorter.... It is normal that you can only cast personally after 15 seconds after entering the fight....


In addition, the mass of the fleet was not right anyway - too little combat power was brought into the attack (reacting would not have helped either - Even without scourges it would not have been possible to win against so many enemy fleets with such a small attacking fleet...).....
12 Апреля 2023 08:15:32
12 Апреля 2023 08:15:32
Сообщение  Сообщение #4 
Группа guest
_KIM_, combat is X2 so control time is half also but this is not the case they haven't changed it also there was a slight delay so i do accept some losses due to team mate sending his ships 30seconds later he accdienlty hit delay button so we do accept some losses but i would of lost around 30k if i was able to control my fleet when i was supposed to be allowed took a whole 24 seconds for it to reconise my command to move should of been 7

Marsman, yes i even checked over old reports before update and i am corect they havent bothered to change the steps to x2 they have left it at old values when everything else is x2
12 Апреля 2023 09:53:41
12 Апреля 2023 09:53:41
Сообщение  Сообщение #5 
Репутация 27
Группа toss Альянс OnlyOneTeam4Rever 39 103 312 Очков 3 058 437 Сообщений 372
cpt_hunters1, the x2 does not apply to you alone, but to everyone... so it is logical that it applies to both you and the defender...
I'm still puzzling how you want to defeat almost 30 k Dreadlisk including flagships with so few fighers, if they are double (that wouldn't have happened before the update and it doesn't now) .... the loss would be total anyway... In order to win effectively you have to have a superior strength of 4-10 times (depending on the type of weapon in the attack and the defender) in raw combat strength...... that doesn't change with the update either, because the update doesn't change you affects alone but affects all players both in attack and in defense.....


It's absolutely logical that the update won't make you 10 times stronger (that's how little you must sent for a fight-win with less than 5% own losses)....

The first assessment is immediately recognizable - attacker 700 K attack points against defender 1.9 KK defense points (of which a certain proportion is civilian)...... With a clear superiority from the battle points you can then start calculating the main units of the defender whether it makes profitable sense...

where did you learn the exact mathematical calculation of fights? don't you use a calculationprogram to calculate fights? or are you just guessing on good faith? I'm sure you didn't even use the Xcraft simulator and flew blindly on belief instead of calculation...
Plunging into combat and directing anything isn't the key to victory - more mass is the answer... none of us is Anakin Skywalker, who flies with the Force and as a kid could fly through entire Separatist defenses with a single fighter to do it destroying a massively armed baseship (it's even misrepresented in the movie).....


the other facts regarding the faster arrival of the Scourges have already been explained.. since I'm not looking for small talk, I won't repeat that......
12 Апреля 2023 21:44:32
12 Апреля 2023 21:44:32
Сообщение  Сообщение #6 
Группа guest
_KIM_, you miss understand the reason for this post but to answer your question my freind was 7 seconds out after that to join the fight https://xcraft.net/battle/index.php?battle_id=4b1f4c8dedf256b2be908910490af93b but there is a bug or massive oversight from the admins changes as u can see it still takes 15 seconds to control your fleet when the battle is x2 so the time to control should be half also if iw as able ot control my fleet in the time it should of been then my taem mate would of been in that fight while i kited the scourage and he finshed it off i do accept some losses as my freind was 30seconds late but iw asent allowed to control my fleet in the 7seconds it should of been the time is the same as before the 2x update for control

https://prnt.sc/9jAjsqUYXyHO this is before update forgive me 2second slowness in that one 15seconds to control
https://prnt.sc/YRD39hFWBQsv this is after the update the time is the same but everything else is x2 so thats nearly 1 round before u can control witch inst mentioned in the update
12 Апреля 2023 22:37:09
12 Апреля 2023 22:37:09
Сообщение  Сообщение #7 
Репутация 61
Группа Government Альянс OnlyOneTeam4Rever 169 63 102 Очков 35 229 844 Сообщений 755
cpt_hunters1,
nothing would have changed your total loss - the 2nd fight also contains many mistakes.....
If 2 players attack at the same time, the stronger one has to go in first with his main fleet, otherwise the weaker one suffers total loss.... the small diversionary fleet is of no use either, since the firepower of the Dreadlisk would then have finished you off......

correct course of action would be if your friend landed in main plow first - and he aims straight at the Sourges at 15s and you land in at 20s of the start of the fight to also aim at the Scourges... flying away would be nonsensical, because of the 28K Dreadlisk + long range auxiliary fleet/defense.....
then the scourges would have been destroyed within 35 seconds (just before impact)... the second target which then should have been aimed together would have to be the 28K dreadlisk and so in the 2nd minute (killing the dreadlisk would not have been longer lasted) then the Lex as third. ....loss savings would then be your fleet and 1200 vessels and only minimal fighter losses going up...

I'm sorry - but you made a lot of mistakes - even without the last update, the result of the procedure you have taken would be a total loss of your fleet and 1200 vessels of your friend.....

You both flew in the wrong order, and last but not least, your friend intervened incorrectly...

It's clear that _KIM_ first acted on the information that was available to him through you and in the first post not all of the information you shared with us about your joint fight decisions... however, he is absolutely right that a total loss of your fleet would have been there....
12 Апреля 2023 23:38:54
12 Апреля 2023 23:38:54
Сообщение  Сообщение #8 
Группа guest
Marek, there wouldnt of been a total loss of fleet he was only 7seconds out but the admins forgot to change control time to x2 so i wasent able to kite my fleet away fromt he enemy and kill the scourage i would of took losses not denying that but a total loss wouldnt of happened as freinds fleet would of joined in the problem is it shouldnt of been 15seconds its a x2 battle speed
13 Апреля 2023 00:02:22
13 Апреля 2023 00:02:22
Сообщение  Сообщение #9 
Репутация 61
Группа Government Альянс OnlyOneTeam4Rever 169 63 102 Очков 35 229 844 Сообщений 755
cpt_hunters1, I don't care about your 7-second wish..... I don't care, because it isn't/wasn't decisive for the fight itself..... as far as I'm concerned, your 7-second wish can be fulfilled. ...... if it were possible to intervene every 7 seconds, the results would still be the same due to the mistakes you made.....

correct procedure for loss reduction has been correctly given by me in the last post..
13 Апреля 2023 00:24:48
13 Апреля 2023 00:24:48
Сообщение  Сообщение #10 
Группа guest
Marek, no the mistake wouldnt of been made again as my fleet would of been covered by allied fleet that would of come in in time to reinforce me from the enemy fleet
13 Апреля 2023 01:51:39
13 Апреля 2023 01:51:39
Сообщение  Сообщение #11 
Репутация 61
Группа Government Альянс OnlyOneTeam4Rever 169 63 102 Очков 35 229 844 Сообщений 755
cpt_hunters1,
the first shot of the allied fleet would have been too late....... your friend with a small diversionary fleet had already set the scourges in motion - which brought them close to you.... the scourges are a lot faster than the fighters - and would have caught you completely if you could react after 7 seconds despite 5 seconds later and the rest would then have moved to the lost fleet that arrived 20 seconds later.... there were also 28,000 Dreadlisk which were not recognized as the main unit by your friend (he preferred after distancing Lex) which would have also lost 1200 vessels if the procedure was exactly as now done.....
I have already explained the correct procedure... (https://prnt.sc/xShqv1ftKMDv <== https://xcraft.net/forum/topic_52687#post-936049)

You have already made the first mistake during the approach, which already decided the fight in such a way that a total loss on your part was given....

In principle it has already been explained and I am puzzled why I have to repeat it again with a newer choice of words to make it somehow understandable to you where the mistakes actually were and how to do it correctly....


so that the amount is not just a repetition of a passage of text, i'll give you 2 more pieces of information:..
In the case of existing defenses and fleet, distancing yourself from the Scourges is a mistake for the simple reason that you have to target the Scourges first otherwise the attacking fleet (your fighter jets) will shoot everywhere and only slightly at the Scourges... the scourges still get through to the goal despite the higher fighting speed (since most of the necessary firepower is lost if the scourges are not aimed at....)....
The second information given about the diversionary fleet is that this used to work - however, there was an update last year where there is no concentrated fire from the defense and thus the diversionary fleet can no longer be distracted and selects targets according to the weapon type specialization .....

no use, you went completely wrong against this formation, so even the simulator would have been a better result without combat control...
I simulated and recalculated using my personal combat calculator which is more accurate than the simulator on certain decisions....

Instead of replacing part of the brain with money, I recommend taking a closer look at all the information because the update only says that the duration of the fight and rounds has been shortened and nothing more..... the update doesn't say that the possibility controlling the fight was shortened.... plus other factors weren't taken into account by you....
and I am not writing to you to discuss and make small talk, but only give the information based on the information you have provided.... since I play without money, the senseless repetition and discussion and small talk in the forum is too expensive for me....


13 Апреля 2023 02:15:10
13 Апреля 2023 02:15:10
Сообщение  Сообщение #12 
Группа guest
Marek, your info is incorrect the scourage are not faster than fighters they are slow my fighters hav ehigh expri on them fighters outrun scourage received a speed debuff awhile back so they are base slower than a fighter so i could out run them scourage base is 666 fighters is 700 therefor after tec n expri n officers my fighters are still faster than the scourage you are also ignoring the actual issue i have reported here about the control time ignore the battle control should of bveen given at 7 seconds therefore i could moved and targeted the scourage as i moved away fromt he defending ships so allied ships would of come in and taken some of the agro of me before the defending ships got in range also the update states the battles are x2 not just the time
13 Апреля 2023 02:22:41
13 Апреля 2023 02:22:41
Сообщение  Сообщение #13 
Репутация 27
Группа toss Альянс OnlyOneTeam4Rever 39 103 312 Очков 3 058 437 Сообщений 372
cpt_hunters1,
this is wrong... Experimental technology and officers increase flight speed in the galaxy.. but do not increase flight speed in combat (combat flight speed Scourges 800 remains, as does combat flight speed Fighter 720).....
That's 2 different speeds.. take a closer look at the data sheet....
13 Апреля 2023 02:31:05
13 Апреля 2023 02:31:05
Сообщение  Сообщение #14 
Репутация 61
Группа Government Альянс OnlyOneTeam4Rever 169 63 102 Очков 35 229 844 Сообщений 755
cpt_hunters1,
speed of my fighter - 2630 .... Battelspeed 720
speed of my scourges - 986 ... Batteslpeed 800

in the Battel the Scorges are faster - always!!!!
13 Апреля 2023 02:34:09
13 Апреля 2023 02:34:09
Сообщение  Сообщение #15 
Группа guest
_KIM_, my bad on that misread but still dosent change the fact if i had time to react i could of still done the scourage at the cost of my cruisers see im not niave i expected losses while reinforcements came but hte actual issue is the update is a x2 battle everything is halfed attacked time is from 6 seconds to 3 ect but control time wasent changed this is the issue here ignore the fight look at hte issu eof the update we can go back n forth all day about that fight
13 Апреля 2023 02:34:19
13 Апреля 2023 02:34:19
Сообщение  Сообщение #16 
Репутация 27
Группа toss Альянс OnlyOneTeam4Rever 39 103 312 Очков 3 058 437 Сообщений 372
cpt_hunters1, that would have gained a few seconds... your friend would still have come to the fight and would have had to wait 7 seconds too - by then your fleet would have been dead and the dreadlisk would have done damage too.... your death was definitely over the mistakes you made...

It is clear that every formation is different for every player and therefore sometimes has to be dealt with differently in combat.... the correct approach against this formation would have been (as already described):


everything else leads to your death...

I also play without money and very aggressively against players with 100% wins and never a total loss in order to be able to sell as many resources as possible to the stupid ones.. My planet name choice is Mandalorian -and the kodex forbids me from lying.... sorry..
13 Апреля 2023 02:39:33
13 Апреля 2023 02:39:33
Сообщение  Сообщение #17 
Группа guest
_KIM_, thats not hte issue and u cannot show me proof that my death would of been gaurented so please stick to the actual bug i have reported as u are reapting the same stuff that isnt really relavent to the bug i have explained it over and over and you seem to be stuck on differnt facts of the fight i no what my losses would of been around i hunt big players and there fleets so i no what i am doing and ye si would of taken losses but not that heavy the fact is they didnt change the contril time when they should off to make it actualy a x2 battle that is the point of this bug report and nothing else
13 Апреля 2023 02:44:37
13 Апреля 2023 02:44:37
Сообщение  Сообщение #18 
Репутация 27
Группа toss Альянс OnlyOneTeam4Rever 39 103 312 Очков 3 058 437 Сообщений 372
cpt_hunters1,

you interpreted more into the update than is written.... the duration of the fight was reduced by half and the duration of the rounds was reduced from 50 sec. to 25 seconds..... not more.... so much is officially balanced as an update... it is not in balance written that control in combat was also changed, but only that the duration of the fight is shorter....

some people believe in god, demons, angels, santa claus, christ child, aliens, flat earth, hollow earth - and none of that exists in the supposedly infinite universe, because it is only belief and not knowledge or fact.. .
13 Апреля 2023 02:51:49
13 Апреля 2023 02:51:49

Информация

Вы не авторизованы

1 чел. читают эту тему (гостей: 1)

Пользователей: 0 Claude Bot

Космическая онлайн стратегия Xcraft это бесплатная игра для алигархов. Пример боя >> Регистрация >> И космос весь ваш на тысячи лет...

2009 — 2524