The project adopted a common understanding of the structure

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Thanks to the Supreme Council, together with the Balance Editor, a common understanding of the Structure of all project objects has been developed, and formulas for its calculation have been introduced. In short, the structure of units and buildings remained the same as it was. The structure of space bodies is completely redesigned. Now it is calculated as the cubic root of the object's mass. Weight is considered by volume and density, corresponding to real physical characteristics. In the detailed descriptions of objects in the Overview all values are displayed with explanations.

Description of the new structure in the game >>. The concept of the gravity field is completely removed from the project.
We want to teach the objects to shoot at each other outside the battle system and a common concept was required to balance the strength of the shots and the structure of the objects. For example, in the picture below, the super station shoots at Nagibator.




The base power of the gravity gun beam shot is increased by 10 times.
Each ruby artifact now increases the powerof the gravy gun's shot by 1% (fading).



In order to make it more convenient for the players to understand the construction of new stations and not to climb through the directory, our designer made a scheme for building stations in one picture. The scheme appeared in the description of any object involved in the construction of stations. Any object from this scheme changes the view of the station.
14 Марта 2018 12:32:19
14 Марта 2018 12:32:19

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