Сообщения пользователя: TreeDan
Сообщение #6
The user on whose account the problem was detected:
TreeDan
Coordinates:
Date or time of the incident (according to server time):
Description:
Psi Disrupter doesn't seem to function in Round1, but it does seem to work in later rounds, after already being destroyed in Round 1. What good is it, if it doesn't work, in the beginning?
Actions required to repeat the problem:
Any battle as defender.
Screenshot:https://xcraft.net/battle/index.php?battle_id=f6010f6f6c8845b20a98e26b5c366abf
TreeDan
Coordinates:
Date or time of the incident (according to server time):
Description:
Psi Disrupter doesn't seem to function in Round1, but it does seem to work in later rounds, after already being destroyed in Round 1. What good is it, if it doesn't work, in the beginning?
Actions required to repeat the problem:
Any battle as defender.
Screenshot:https://xcraft.net/battle/index.php?battle_id=f6010f6f6c8845b20a98e26b5c366abf
Сообщение #5
I'd like to receive a Notice, at least one day prior, to a 2X order needing renewal, so that it can be renewed without an interruption in service.
It's frustrating to lose an Officer's 2X Order or ability, while in the middle of an operation.
Examples:
All set up for Teleportation - distance changes during 6 hour wait time, causing Teleportation to fail - Both irritating and frustrating.
OR
Lose power boost to weapons, shields or armour during a battle, causing you to become more heavily damaged or even defeated.
If notices are too costly or difficult to provide then...
How about a separate screen that lists all of a player's Officer choices (in list mode). Include Officer Levels and any 2X Orders along with their expiration dates/times.
This list should also include Premium expiration dates/times, as well as, fit on one screen- suitable for printing or screen shot.
I could print the listing and use it like a calendar to remind me to both, leave enough HC in the account on renewal day, as well as when to renew a 2X order.
It's frustrating to lose an Officer's 2X Order or ability, while in the middle of an operation.
Examples:
All set up for Teleportation - distance changes during 6 hour wait time, causing Teleportation to fail - Both irritating and frustrating.
OR
Lose power boost to weapons, shields or armour during a battle, causing you to become more heavily damaged or even defeated.
If notices are too costly or difficult to provide then...
How about a separate screen that lists all of a player's Officer choices (in list mode). Include Officer Levels and any 2X Orders along with their expiration dates/times.
This list should also include Premium expiration dates/times, as well as, fit on one screen- suitable for printing or screen shot.
I could print the listing and use it like a calendar to remind me to both, leave enough HC in the account on renewal day, as well as when to renew a 2X order.
Сообщение #4
Set teleportation for a reachable target, waited the required hours. Instead of teleporting I received a message stating that the object selected was too far and that teleportation had failed. What has changed in the last 6 hours? (Failure occurred approx. 10:00 7/15/2025). Verified that 2X was still in force till 7/22. I'm frustrated and mystified. Hope Admin can advise. Also noted a reduction in capacity of Large Cargo, during the same time period. It is as though Premium benefits were removed.
Сообщение #3
Just a Newbie misunderstanding. I thought the calculated amount of V-gas had to be manually entered for the fleet to fly & return.
I've removed that portion from the orginial request.
I've removed that portion from the orginial request.
Сообщение #2
Currently, the fleet selection infomation and the resources used remain even after the ships have been sent on their mission.
I'd like to see these selection fields cleared upon hitting "Send Fleet".
I'd like to see these selection fields cleared upon hitting "Send Fleet".
Сообщение #1
I have been able to transfer resources between the planets I own.
I have also been able to defend a new colony planet with ships from the Capital planet.
Is there a way to balance out the total inventory of ships between the various planets?
I'd like to be able to remove excess ships from the fleet listing on my Capital planet and give them to the new Colony.
In real life this is done all the time, but I haven't found a way to do it on this game.
I tried "Deploy", but it gives an immediate return time to anything I try to send away. Kinda like a yo-yo.
Please Help!
Yes Marsman, I'm trying to move ship inventory to fit under FAS and to give each colony the same level of ships.
Is there a way to permanetly move ship inventory between planets?
I have also been able to defend a new colony planet with ships from the Capital planet.
Is there a way to balance out the total inventory of ships between the various planets?
I'd like to be able to remove excess ships from the fleet listing on my Capital planet and give them to the new Colony.
In real life this is done all the time, but I haven't found a way to do it on this game.
I tried "Deploy", but it gives an immediate return time to anything I try to send away. Kinda like a yo-yo.
Please Help!
Yes Marsman, I'm trying to move ship inventory to fit under FAS and to give each colony the same level of ships.
Is there a way to permanetly move ship inventory between planets?